R2. Attempt to rally Broken detachments

If you can rally a Broken detachment then you will regain control so that you can issue orders to it again next turn.

For each Broken detachment that you have, take a Rally test to see if they rally.

Rally test

Roll a D6: If you score higher than the number of Blast markers on the detachment then you succeed — remove the Broken condition marker from the detachment; otherwise, you fail — leave the marker in place.

You cannot rally a detachment that has as many Blast markers (or more) as it has units remaining.

You may be able to take the test for such detachments at the end of a future turn if you are able to remove enough Blast markers at step R1. Roll to remove Blast markers.

The rally test works in a similar way to the Leadership test — but it is different because there are no modifiers and no exceptions for a natural 6.