S5. Roll the attack dice and discard misses
Take a moment to savour the tension and to make an evil grin while you tell your opponent that all his alien scum or whatever are going to die… and then:
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Roll the attack dice.
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Discard any attack dice which scored less than the target detachment’s lowest Armour value.
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The remaining dice are hits. We refer to these as 'hit dice'. The score of each hit die is important for the next step in the shooting procedure.