Cavalry
Data sheet modifier [1]
Despite the abundance and variety of technologies in the galaxy of the 41st millennium, armies still find uses for cavalry — and not only on the most barbaric worlds.
Of course, riders and their mounts vary enormously — humans on horses, denizens of Chaos on daemonic steeds, orks on cyboars, and many more.
Cavalry forgo some of the advantages of infantry — they find it difficult to take cover, to move through buildings or rubble, and so on. But they make up for this with speed.
Where your unit has the Cavalry ability, apply these changes relative to its base unit:
We derive the Imperial Guard Rough Rider unit from the Imperial Guard unit as a base, plus the Cavalry and Armour +1 abilities. The Cavalry ability means that:
-
Whilst the base unit has a Speed value of
10/20 cm, that of the Rough Riders is20/30 cm— that is,(10 x 2)/(10 x 3) cm. -
Whilst the base unit has a unit type of Infantry (
INF), that of the Rough Riders is Vehicle (VEH).
(And for the sake of completeness in this example:) The Armour +1 ability means that:
-
Whilst the base unit has an Armour value of
3+, that of the Rough Riders is4+.