S3. Work out how many attack dice to roll

Having placed Blast markers in the previous step you will now attempt to inflict actual casualties with your shooting.

  1. Recall the resultant Firepower number that you calculated in the previous step.

  2. Find this number in the Firepower column on the Firepower table, to determine the row that you must use. [1]

  3. Cross-reference the row against the appropriate column to find the number of attack dice to roll. That is:

    1. Look along the top of the table and find the type of target that you’re shooting at. For example, if the target detachment is comprised of Vehicles or Infantry in Cover then use that column.

    2. Where the Firepower row and Target column cross you’ll find a number which tells you how many dice to roll.

Also note:

  • If the target detachment has some units in cover and some in the open, then you may choose to shoot at only the units that are the open, if you wish. If you do this then, when you allocate hits later in this procedure, you may not allocate hits to any of the units that are in cover.

  • Always use the Marching column if the target detachment is under March orders — even if some or all units are in cover.

  • When you shoot at a War Engine unit that is both Immobilised and in the open, simply roll a number of attack dice equal to the resultant Firepower of the attack.

How to use the Firepower table
Guide to the Firepower table, which you use to determine the number of attack dice to roll.
Figure 1. Guide to the Firepower table
Step 1

In the Firepower column, find the numbered row that matches the resultant Firepower of your attack.

Step 2

Find the column that matches the type and state of your target.

Step 3

Cross reference these two to find the number of attack dice to roll.


1. If the Firepower totals 21 or more then calculate it as one attack at Firepower 20 plus another attack at the remaining Firepower. For example, for Firepower 26 calculate the number of dice for an attack at Firepower 20 plus the number of dice for an attack at Firepower 6.