Use of dice

Dice rolls, results and scores

Epic Remastered uses ordinary six-sided dice.

When you roll a die, the value it gives you is the result. This is a 'natural' or 'unmodified' value. It is also your initial score — but the score may be subject to further adjustment before it is final (see Modifiers).

Single (combined) dice rolls

  • Roll a D6 or 1D6 means roll a single six-sided die and use the result as the score.

  • Roll 2D6 means roll two six-sided dice and add the results together to get the score.

  • Roll 3D6 means roll three six-sided dice and add the results together to get the score.

  • [and so on]

  • Roll a D3 simply means roll a single six-sided die and then halve the D6 result (rounding up) to get the D3 result for your score. In other words, count a D6 result of 1–2 as a score of 1, a result of 3–4 as a score of 2, and a result of 5–6 as a score of 3.

Rounding of fractions

Unless the rules say otherwise, round fractions up.

Multiple independent (batch) dice rolls

Roll three D6s means roll three six-sided dice all at the same time, and then check each of their results to get three separate scores. Each individual die is a single D6 roll.


Sometimes the rules allow you to re-roll dice when you fail a test or you don’t like the result of your first roll.

  • Unless the rules specifically say otherwise, re-rolls only apply to single rolls, and you must re-roll all of the dice in that single roll, or none of them.

  • You may not re-roll more than once (you can’t re-roll a re-roll) and you must accept the result of the second roll.


Sometimes the rules specify that you must add or subtract values from the result that you roll on the dice, to get the final score.

For example, D6+6 means roll one six-sided die and add 6 to the result. Thus your final score will be in the range of 7 to 12.

Required scores

  • 1+ means you need a score of 1 or more, after modifiers. If there are no negative modifiers then you will automatically succeed without having to roll a die, unless the rules say otherwise (for example, shooting always misses on a D6 result of 1 (sometimes called a 'natural roll' or 'unmodified roll' of 1).

  • 2+ means you need a score of 2 or more, after modifiers.

  • [and so on]

Ties and tie-breaking 'roll offs'

In the case of a tie or any situation where the rules allow you and your opponent to do something at the same time, just 'roll off' against each other. That is, roll a D6 each — whoever scores highest goes first this time (unless the rules specifically say otherwise).